Converting from Adobe Wide Gamut RGB
Posted: Tue Oct 31, 2017 7:06 pm
Hi
By mistake, I created some patterns in Adobe Wide Gamut RGB <https://en.wikipedia.org/wiki/Wide-gamu ... olor_space>. I can transform them, or start over, but I thought I would try DOM’s capability first.
From that site, I get the following values to use (the white point being D50). I’d like to verify how to use the “Input gamma correction”. The wikipedia link says that “...a gamma of 2.2 is assumed, without the linear segment near zero that is present in sRGB. The precise gamma value is 563/256, or 2.19921875.” Perhaps using the "Simple gamma" pull-down and using that number? Perhaps the difference between that and 2.2 is insignificant?
Anyone with experience with this?
Many thanks.
C J Flynn
Cinema Test Tools https://www.cinemates ... gers-walk/
By mistake, I created some patterns in Adobe Wide Gamut RGB <https://en.wikipedia.org/wiki/Wide-gamu ... olor_space>. I can transform them, or start over, but I thought I would try DOM’s capability first.
From that site, I get the following values to use (the white point being D50). I’d like to verify how to use the “Input gamma correction”. The wikipedia link says that “...a gamma of 2.2 is assumed, without the linear segment near zero that is present in sRGB. The precise gamma value is 563/256, or 2.19921875.” Perhaps using the "Simple gamma" pull-down and using that number? Perhaps the difference between that and 2.2 is insignificant?
Anyone with experience with this?
Many thanks.
C J Flynn
Cinema Test Tools https://www.cinemates ... gers-walk/