1 problem with version .170

Anything and everything to do with DCP-o-matic.
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dff.ffm
Posts: 26
Joined: Sat Dec 07, 2019 9:26 am

1 problem with version .170

Post by dff.ffm »

dcpo.170.png
dcpo.170.png (205.83 KiB) Viewed 5479 times
Build 167 and 170 are very snappy.
speed compared to last stable has definitely improved; I never had 11-12 fps when working with prores files. I estimate (!) 20 % faster.

sound analysis may take up to 9 or 10 min for a 2 hrs feature. last stable did never analyse faster - some complained about that.

my problem is when ticking "Inhalt hervorheben" the red borders do not show actual framing but are shifted to the left!
having added a picture.
nice work!!
TG

Win 11; i5-9600K not overcl.
Carsten
Posts: 2648
Joined: Tue Apr 15, 2014 9:11 pm
Location: Germany

Re: 1 problem with version .170

Post by Carsten »

Weird. I'll give .170 a try. Maybe that red border issue comes with the opengl video display option. What is your screen resolution?

I assume that video is pillar boxed in a 16:9 frame?
dff.ffm
Posts: 26
Joined: Sat Dec 07, 2019 9:26 am

Re: 1 problem with version .170

Post by dff.ffm »

YES, using the opengl-option. Resolution is 2560. desktop scaling is set to 150 %. means DOM's preferences doesn't let me see ok- or discard button ;-)
YES, it's a 4:3 silent in container.
Carsten
Posts: 2648
Joined: Tue Apr 15, 2014 9:11 pm
Location: Germany

Re: 1 problem with version .170

Post by Carsten »

I see the same on my Mac when using opengl video acceleration. That option was only used in the player before, it only recently made it into the main app. It may need some tweaking.

Bildschirmfoto 2021-10-22 um 14.39.51.png
Bildschirmfoto 2021-10-22 um 14.39.51.png (611.59 KiB) Viewed 5464 times

If your system is fast enough to play content without opengl (should be, in windows), then don't use opengl. It is only for display, it doesn't speed up J2K encoding.
carl
Site Admin
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Joined: Thu Nov 14, 2013 2:53 pm

Re: 1 problem with version .170

Post by carl »

carl
Site Admin
Posts: 2338
Joined: Thu Nov 14, 2013 2:53 pm

Re: 1 problem with version .170

Post by carl »

This should be fixed in .171.
dff.ffm
Posts: 26
Joined: Sat Dec 07, 2019 9:26 am

Re: 1 problem with version .170

Post by dff.ffm »

It's fixed!
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